Alchemist game

alchemist game

Alchemist - General game info konstgrannar.se owns a license for the online version of this game. A big "thank you" to the copyright owners (publisher and/or author. Spiele ohne Anmeldung - Alchemist Lab liefert den ultimativen Suchtfaktor - gratis! Spiel so lange du möchtest - Viel Spaß - konstgrannar.se Willkommen bei den Modern Alchemists! Wir entwickeln (Mobile)-Games und können Ihnen auch dabei helfen, komplexe Prozesse mittels Gamification.

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Ever since they were children, Coral and Iris have trained to become powerful alchemists. But ambition can be dangerous. Stricken with grief and expelled from the academy, Coral sets out on a journey to master her skills as an alchemist and find a way to save Iris.

But is it possible to revive the dead? And can Coral find these answers while selling potions and talismans to the people who need her help?

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An Alchemist's Tale 0 out of 5 0 Reviews Review. An Alchemist's Tale is rated 3. Rated 4 out of 5 by verimeri from simply fun As a match 3 game this has nothing new and exciting.

And yet, it is fun. You help Crystal go through adventures and make potions to save her sister. The game play is never too difficult although some levels did take ten to fifteen minutes.

The hidden object levels were too easy. Took about 10 seconds. If there is a sequel I will check it out.

Rated 4 out of 5 by cowclaudia from Good game for relaxation Normally don't buy M3 since that's not my kind of game but saw positive reviews so took the plunge.

It's rather pleasant to play, music is enjoyable and not intrusive to the game like some is and has a bit of a challenge now and then but not much.

Idea is for "heroine" to make enough potions to revive her sister she "killed" by mistake. Takes awhile to accumulate power-ups but problem is you use one and they all time out until you accumulate enough matches to get them fired up again.

You also accumulate money but have no idea why since you can't seem to purchase anything - at least so far. So if you want a relaxing game and a relief from the constant offerings of doom, gloom, hideous faces and creepy creatures these days go for it.

If you need to unwind after a busy day, or if you're looking for a way to pass the time on a lazy Sunday afternoon, look no further than this game.

If you are looking for a compelling story line, or challenging game play, keep looking. You won't find either one here. Most would enjoy this cute game.

Try the demo and decide for yourself. When you have earned enough money, you can Create a Potion, and you will need to create 4 different potions to progress to the next level.

Once you buy the potion recipe, a pop-up window will appear and you will search for the ingredients in the scene.

Add all three to Cart Add all three to List. Buy the selected items together This item: Sold by Online-Source and ships from Amazon Fulfillment.

Sold by game-ware and ships from Amazon Fulfillment. Customers who bought this item also bought. Page 1 of 1 Start over Page 1 of 1.

The Alchemists and the Mysterious Paintings - Playstation 4. The Legend of Heroes: Blue Reflection - PlayStation 4. Nights of Azure 2: Bride of the New Moon - PlayStation 4.

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Read reviews that mention atelier firis alchemy system atelier sophie atelier series game and sophie main played quests combat playing enjoyable rpg compared installment switch.

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Please try again later. Your map pops up. It will show landmarks on the left and locations on a map on the right.

In the upper left change "landmarks" to "quests" and then select the quest of interest with the "X" button. Now the target should appear on your minimap which is in the upper left while playing.

You can view quests also opening the "menu" - with the green triangle - but that doesn't let you activate on the map as above. Save at various points in the beginning until you get past the description of how to do alchemy - Save right after.

Go back to the prior save and replay up to the explanation and save before. Now you can replay the explanation as needed - from the appropriate save.

Impression - good to see the next installment after "Sophie" - was going through withdrawal after I beat the main boss "Lourd".

Controls so far are similar - options button does not map to a main menu as is common in other PS4 games. It works rarely to add information for quests however.

There are no mature themes and clothing is tame for the average anime. The main character is a Junior high aged resident of an underground village who dreams of escaping to the big dangerous outdoors like her older sister who hunts for food in the outside world sometimes facing dangerous monsters.

Her parents restrict her risk taking in a theme all young people would identify with. Firis - the protagonist meets the protagonist of the prior game - Sophie who shows her alchemy.

Firis petitions her parents and the townspeople to allow her to go outside and adventure with her brave older sister to pursue her new dream to become an alchemist - which they reluctantly allow only after she proves herself with a 30 day challenge in the area of her home village.

She is reluctantly permitted outside to learn with a one year deadline to pass the alchemist certification - which requires the letters of recommendation of 3 established alchemist.

The first phase in town requires several hours while mastering the first alchemist took me more than half a day. These deadlines loom large and are very different from Sophie's game where there were no deadlines.

Having played several hours and studying the alchemy system - I think I like this one more than Sophie's. Instead of having different cauldrons that offer different options for materials placed, the new catylists instead confer different lines upon which the materials get benefits when placed.

Catalysts can be found or built - perhaps - with progressively greater benefits - like the alchemical clay looped in Sophie.

Looking forward to fiddling with it. The effect of applying different colored materials confers similar benefits as in Sophie - there is a singular score meter that aggregates all colors.

I think this is a bit more straightforward than Sophie's and should be easier to work with. I'd have given it 5 stars based on prior experience with Sophie and a new spin on the alchemy table but for having missed the save table and mark quest issues above.

If you like turn based RPG with complex alchemy synthesis and can handle the cuteness this game is worth it.

Compared to Sophie Atelier: There are marked squares you have to hit marked with a line. You have to hit all of them to get the bonus.

There is no change in the value of adjacent squares like in Sophie. Some catalysts have colored lines on the alchemy grid - all materials must have matching color as well - these colored lines offer much greater bonus.

If the lines are white - any color will do. You level up each thing you make. Things of a class however level up together - if you level up a high level bomb, the lower level bombs also go up.

Firis sums it up however with a single score which I haven't figured out how it effects things but am betting it determines the quality score.

You can't gather every herb and slaughter the local fauna. You have to be selective. I have finally got around to completing a few endings instead of doing what most people do, rushing things just to get the first reviews while only spending a few piss poor hours on the game.

The game is such a light-hearted Jrpg that its feels quite different and original from most Rpg's I had played before.

There's no played out good vs evil like many many Rpg's before it, instead we are with a continuation from the previous game in which Sophie has an apprentice who's main goal is to pass a Alchemist license exam.

It's a slice of life feel and atmosphere which I found very enjoyable and relaxing. I want to say there is a good amount of content in the game, so you don't feel cheated.

There's even more outfits than Sophie's without the DLC, which have effects as well. It's nice to see some familiar faces as well from the series such as Oskar, Logy and others as well.

Another plus Is multiple endings, there not just 2 or 3 but from what I can tell there's more than 8 endings!

There's game extras such as artwork and voices you unlock as you progress through. There is a new game plus option which you retain some stuff like money, alchemy proficiency and equipment, also I didn't think there would be hot spring scenes, like throwing a bone to fans with some fan service.

Customers who bought this item also bought. Page 1 of 1 Start over Page 1 of 1. Alchemists of the Dusk Sky - PlayStation 3.

Alchemists of the Dusk Sea - PlayStation 3. The Apprentice of Arland - Playstation 3. The Adventurer of Arland - Playstation 3. The Alchemist of Arland - PlayStation 3.

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Read reviews that mention time limit atelier games atelier ayesha arland trilogy voice acting atelier series previous games battle system new game sister nio great game looking forward best atelier ayesha who is an alchemist get used much better totori and meruru arland games little bit pretty good.

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Please try again later. I reasearched the atelier games this is the best one so far except for atelier shallie which is kinda less violent but i love this one because of the battle formation attacks!

But her friends more than make up for her weakness in battle their great at fighting but can't use items. Overall atelier games are worth buying just know your friends will be doing most of the fighting.

Is a beautiful and interesting game, the story is very exciting and motivate, the main protagonist is looking for her sister. Graphically is beautiful, the battle music, the alchemist, and everything make a great game.

It seen that game focuses more on exploration to finds ingredients to the alchemy and create a lot of items. The control is simple, but you will enjoy the story and everything of this game, even the beauty graphic.

Someone said the characters are "too happy". I'd rather see them too happy than severly depressed even though the " too happy" comment is not true in my opinion.

The emphasis on item creation is not overwhelming but i can see how some people may have difficulty. Unless you're dumb as rocks, you should be fine just mess with all the abilities as they are unlocked to understand them.

The storyline is engaging and if you enjoy modern anime then you shouldn't feel too out of place since there are common anime tropes in it. If you enjoy turn based jrpg style games this is right up your alley.

The time limit isn't that bad despite what some people say. I usually don't replay jrpgs after I beat them since they tend to get stale after the long journey but this game doesn't give off that effect.

I just platinum-ed this game today. It is worth playing- but I feel like it's a bit easy. Ayesha doesn't seem to have much emotion. There was a problem filtering reviews right now.

Please try again later. Your map pops up. It will show landmarks on the left and locations on a map on the right. In the upper left change "landmarks" to "quests" and then select the quest of interest with the "X" button.

Now the target should appear on your minimap which is in the upper left while playing. You can view quests also opening the "menu" - with the green triangle - but that doesn't let you activate on the map as above.

Save at various points in the beginning until you get past the description of how to do alchemy - Save right after.

Go back to the prior save and replay up to the explanation and save before. Now you can replay the explanation as needed - from the appropriate save.

Impression - good to see the next installment after "Sophie" - was going through withdrawal after I beat the main boss "Lourd".

Controls so far are similar - options button does not map to a main menu as is common in other PS4 games. It works rarely to add information for quests however.

There are no mature themes and clothing is tame for the average anime. The main character is a Junior high aged resident of an underground village who dreams of escaping to the big dangerous outdoors like her older sister who hunts for food in the outside world sometimes facing dangerous monsters.

Her parents restrict her risk taking in a theme all young people would identify with. Firis - the protagonist meets the protagonist of the prior game - Sophie who shows her alchemy.

Firis petitions her parents and the townspeople to allow her to go outside and adventure with her brave older sister to pursue her new dream to become an alchemist - which they reluctantly allow only after she proves herself with a 30 day challenge in the area of her home village.

She is reluctantly permitted outside to learn with a one year deadline to pass the alchemist certification - which requires the letters of recommendation of 3 established alchemist.

The first phase in town requires several hours while mastering the first alchemist took me more than half a day. These deadlines loom large and are very different from Sophie's game where there were no deadlines.

Having played several hours and studying the alchemy system - I think I like this one more than Sophie's. Instead of having different cauldrons that offer different options for materials placed, the new catylists instead confer different lines upon which the materials get benefits when placed.

Catalysts can be found or built - perhaps - with progressively greater benefits - like the alchemical clay looped in Sophie. Looking forward to fiddling with it.

The effect of applying different colored materials confers similar benefits as in Sophie - there is a singular score meter that aggregates all colors.

I think this is a bit more straightforward than Sophie's and should be easier to work with. I'd have given it 5 stars based on prior experience with Sophie and a new spin on the alchemy table but for having missed the save table and mark quest issues above.

If you like turn based RPG with complex alchemy synthesis and can handle the cuteness this game is worth it. Compared to Sophie Atelier: There are marked squares you have to hit marked with a line.

You have to hit all of them to get the bonus. There is no change in the value of adjacent squares like in Sophie.

Some catalysts have colored lines on the alchemy grid - all materials must have matching color as well - these colored lines offer much greater bonus.

If the lines are white - any color will do. You level up each thing you make. Things of a class however level up together - if you level up a high level bomb, the lower level bombs also go up.

Firis sums it up however with a single score which I haven't figured out how it effects things but am betting it determines the quality score.

You can't gather every herb and slaughter the local fauna. You have to be selective. I have finally got around to completing a few endings instead of doing what most people do, rushing things just to get the first reviews while only spending a few piss poor hours on the game.

The game is such a light-hearted Jrpg that its feels quite different and original from most Rpg's I had played before.

There's no played out good vs evil like many many Rpg's before it, instead we are with a continuation from the previous game in which Sophie has an apprentice who's main goal is to pass a Alchemist license exam.

It's a slice of life feel and atmosphere which I found very enjoyable and relaxing. I want to say there is a good amount of content in the game, so you don't feel cheated.

There's even more outfits than Sophie's without the DLC, which have effects as well. It's nice to see some familiar faces as well from the series such as Oskar, Logy and others as well.

Another plus Is multiple endings, there not just 2 or 3 but from what I can tell there's more than 8 endings!

There's game extras such as artwork and voices you unlock as you progress through. There is a new game plus option which you retain some stuff like money, alchemy proficiency and equipment, also I didn't think there would be hot spring scenes, like throwing a bone to fans with some fan service.

In Japan, the game was showcased at the Tokyo Game Show in September , the first time that Square and Enix had appeared at the show as a single company.

For the North American version of the game, the developers made the difficulty level more challenging and aggressive.

It includes three vocal songs: The soundtrack was published in Japan as a copy-protected album by Aniplex , a subsidiary of Sony Music Entertainment , on February 18, The game was popular in Japan.

It sold , copies as of Despite also citing as a short game, the reviewer praised the story. However, he criticized the game's graphics.

GameRevolution 's Joe Dodson was far more negative, stating the plot is sometimes "lame" due to the reasons the main characters are in chase of Armory.

He also found the enemy AIs poor based on how can easily the players can avoid them. When discussing the game's elements, Chandran criticized its linearity and the reuse of old dungeons.

While also finding the alchemy entertaining, RPGamer noticed the player needed to go into a menu to use items which ruined the game's fast-pace combat.

However, like other reviewer writers he felt the graphics underwhelming. From Wikipedia, the free encyclopedia. December 25, NA: List of Fullmetal Alchemist characters.

Fullmetal Alchemist - Interview". Hands On with Fullmetal Alchemist". Archived from the original on Fullmetal Alchemist by Hiromu Arakawa.

Works animated by Bones. Brotherhood — Tokyo Magnitude 8. Lost Memories — Fullmetal Alchemist: Brotherhood — Halo Legends animated sequence Darker than Black: Escaflowne Cowboy Bebop: The Movie RahXephon: Pluralitas Concentio Fullmetal Alchemist the Movie: The Movie Eureka Seven: Hi-Evolution film series — Bungo Stray Dogs:

We use cookies on this site including to improve its functionality and to record how you use our site. Your username is permanent and yours forever. We are unable to process your trade-in order. Despite also citing as a short game, the reviewer praised the story. For warranty information about this product, please click here. I just platinum-ed this huge casino games today. Kultur casino bern programm biggest challenge they had to overcome was to try to make the title a "full-fledged" game rather than a simple "character-based" game. Get netent slot payouts, free shipping with Amazon Prime. This game will not work on your operating system. Nothing spectacular, but a cute way to pass time. Image Unavailable Image not available for Color: Spilnu.dk – Dansk casino på nettet, når det er bedst! and discover other items: Critics have been divided on the game's graphics and gameplay. The Beste Spielothek in Wagenau finden of the Mysterious Book Firis:

Alchemist Game Video

Alchemists Gameplay Runthrough

Alchemist game -

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